using System.Collections;
using System.Collections.Generic;
using System.Runtime.Serialization.Formatters.Binary;
using UnityEngine;

[System.Serializable]
public class Net_CreateAccount : NetMsg
{
	public Net_CreateAccount()
	{
		OP = NetOp.CreateAccount;
	}

	public string Username { set; get; }
	public string Password { set; get; }
	public string Email { set; get; }
}
